Penerapan Terapi Storytelling Digital Mengatasi Kecemasan Pada Anak Usia Pra Sekolah
DOI:
https://doi.org/10.33862/citradelima.v8i2.428Keywords:
Anxiety, StoryTellingAbstract
Children who are hospitalized are most likely to feel anxious. They often experience anxiety, such as crying and being afraid of new people, which can hinder their growth. The hospital environment can also cause anxiety and stress. Playing is an activity that children can do with the aim of stimulating the child's growth and development and playing for children in the hospital is a way for children to express their feelings, relax and divert feelings that are difficult to express. Storytelling connects a story to multiple viewers or listeners through sound and clues, also known as a story. The aim of this research is to determine the effect of digital storytelling play therapy on anxiety levels in preschool children in hospitals. The research was conducted with a quasi-experimental design. Sample selection was carried out using the Total Sampling technique, totaling 55 respondents. Data analysis using the PreTest–PostTest test resulted in a P value of 0.00, which means that the conclusion of this research is that there is a significant influence between providing digital storytelling play therapy on anxiety levels. It is hoped that the results of this research will become a reference source for nurses in providing interventions for hospitalized children who experience anxiety.
Downloads
References
Aryani, D., Zaly, N. W., Tinggi, S (2021). Pengaruh Terapi Bermain Mewarnai Gambar Terhadap Kecemasan Hospitaslisasi Pada Anak Prasekolah. 10(1), 101–108. https://Doi.Org/10.36565/Jab.V10i1.289.
Daherman, Y., & Moekahar, F. (2021). Pengaruh Metode Storytelling terhadap Kemampuan Public Speaking Mahasiswa Program Studi Ilmu Komunikasi di Kota Pekanbaru. Jurnal Riset Komunikasi, 4(2), 313–328. https://doi.org/10.38194/jurkom.v4i2.360.evine.
Fatmawati, L., Syaiful, Y., & Ratnawati, D. (2019). Pengaruh Audiovisual Menonton Film Kartun Terhadap Tingkat Kecemasan Saat Prosedur Injeksi Pada Anak Prasekolah. Journal Of Health Sciences, 12(02), 15–29. https://Doi.Org/10.33086/Jhs.V12i02.996.
Irawan, W. A., & Zulaikha, F. (2020). Pengaruh Terapi Mendongeng Terhadap Kecemasan Pada Anak Akibat Hospitalisasi Di Ruang Melati RSUD Abdul Wahab Sjahranie Samarinda. Borneo Student Reseach, 1(3), 1752–1760.Https://Journals.Umkt.Ac.Id/Index.Php/Bsr/Article/Download/971/537.
Ramadhan, M. R. I. (2022). Terapi Storytelling Berpengaruh Terhadap Penurunan Kecemasan Anak Usia Pra-Sekolah Saat Menjalani Hospitalisasi Di Rumah Sakit. Dohara Publisher Open Access Journal, 1(11), 1–7. https://doi.org/10.54402/isjnms.v1i11.174.
Revine Siahaan, E., & Juniah. (2022). Pengaruh Terapi Bermain Mewarnai Terhadap Kecemasan Pada Anak Usia Prasekolah Akibat Hospitalisasi. Agustus, 4(2), 14–19. Jurnal Keperawatan BundaDelima,4(2).https://doi.org/10.59030/jkbd.v4i2.52.
Septiana, N. Z. (2022). Digital Storytelling Untuk Mengembangkan Aspek Spiritual Anak Taman Kanak-Kanak (Tk) Al-Hidayah Bakung 01 Kabupaten Blitar. Realita?: Jurnal Penelitian Dan Kebudayaan Islam, 16(2), 1–17. https://doi.org/10.30762/realita.v16i2.1035.
Solihat, L. L., Sari, R. S., & Sari, F. R. (2021). Terapi Bermain Lego Menurunkan Kecemasan Pada Anak Usia Prasekolah Akibat Hospitalisasi?: Literature Review. Jurnal Berita Ilmu Keperawatan.https://doi.org/10.23917/bik.v13i2.12031.
Sugiyono. (2012). Metode Penelitian Kuantitatif, Kualitatif, Dan R&D. Bandung: Alfabeta.
Sunarti, S., & Ismail, Y. (2021). Pengaruh Story Telling Terhadap Kecemasan Anak Prasekolah Pada Tindakan Pemasangan Infus Di Rumah Sakit Bhayangkara Makassar. An Idea Health Journal, 1(1), 43–47. https://Doi.Org/10.53690/Ihj.V1i1.26.
Wadu, N. M. K., Mediani, H. S., & Artikel, I. (2021). Pengaruh Terapi Musik Untuk Mengurangi Kecemasan Anak: Systematic Review. Jurnal Ilmu Keperawatan Anak, 4(2). https://Doi.Org/10.32584/Jika.V4i2.1147.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2024 ria setia sari, Ranan Salsabila
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.